![]() The only documentation easily found about the OpenAL configuration is in the comments within nf. There are reports from users where unexpected drivers were used by OpenAL, for example trying to use jack, failing, next using alsa instead of Pulseaudio. If it does not already exist then download alsoftrc.sample, rename it to the appropriate name for your OS and store it in the correct location, listed earlier.Įnsure that the correct "driver", also known as "audio backend", is being used by OpenAL. It can be useful to test other games that use OpenAL, such as chromium-bsu, supertux, supertuxkart, dustracing2d, scorched3d, lugaru, warzone2100, ioquake3, and rtcw.Ĭheck the OpenAL configuration, which on Linux and Mac is stored at /etc/openal/nf, and on Windows is stored in %AppData%\alsoft.ini. uses the OpenAL sound system for audio output. likely involves troubleshooting OpenAL on your system. is not running then troubleshooting the sound output of 0 A.D. in order for it to be detected.Īssuming that sound works for other apps while 0 A.D. then it is necessary to configure your operating system to use it as the default sound device, then restart 0 A.D. If you connect a sound device, or plug in an audio jack, after you start 0 A.D. From the main menu, click Settings, Options, Sound. There are some settings in the game related to volume levels. Related forum thread: Recommended FPS Throttling? (16/Dec/20).VSync will also limit the framerate to the framerate of the monitor.Therefore, a limited but constant frame rate is usually better than a frame rate that fluctuates due to thermal throttling. If the hardware gets too hot, it throttles its performance until the hardware cools down again. Thermal throttling is especially known for mobile PCs.Since graphics effects mostly affect the GPU, you can (on newer PCs) choose the higher graphics effects without sacrificing performance. Current PCs are mostly CPU limited in 0 A.D. When you select graphics effects, you create additional workloads for your GPU and CPU, causing your framerate to drop. Every frame that is calculated by the GPU is "prepared" by the CPU, one of them will limit your frame rate (FPS).Wiki/GamePerformance summarizes the problems, that need to be solved, to improve performance. ![]() This might make the game faster for everyone.īy toggling the wiki/In-GameProfiler with F11 or Alt+F11 you can see which processes take the most time, often it is the render process and in large battle scenes also the sim update. If your computer is a bit outdated, you should follow the guidelines listed above. NOTE: Multiplayer games are calculated on all computers simultaneously, with the slowest PC determining the game speed. If you have more units, more things need to be drawn, which affects rendering, more things to calculate for unit activity affects simulation, and larger map sizes cause longer paths, which affects the pathfinder. Rendering, simulation (for example gathering / attacking), and the pathfinder all have an impact on performance.
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